Evoplasm - Major Update - Duck & Dodge


It's a rare Tuesday update as we get ready for Boston Indies demo night! Today we present you these fine updates, in Evoplasm v 0.14.0.a Duck & Dodge.

  • Dodging is here! Player creatures have a new free dodge ability. Fins and flagella have adapted to decrease your dodge ability cooldown and increase your dodge duration. Time your dodges to help reduce getting destroyed by big lucky hits. Do a barrel roll!
  • Neural cortexes gain a weak slow attack. The hope being that players won't feel completely destroyed if they lose their other offensive abilities.
  • One new enemy, the Amoebro has entered the act 1 enemy pool
  • A new rare mutation, the Instinct Interneuron fires all of your autonomic attacks whenever you initiate a dodge!

As always, you can try the latest version on Itch here! If you have some lagginess in the web version, try the windows one, it's way smoother. And finally, make sure you wishlist it on Steam.

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