
Realmfold
You've cast the Realmfold! Expand your leyline network and build an infinite wizard realm, but only if you seek arcane geometric perfection.
Enjoying the game? Please leave a rating - it really helps other people find it.

Have a suggestion? Drop a comment below or join the Freezebeam Discord. I would love to hear your ideas for new laboratory perks or treasure rewards.
About & How To Play
Realmfold is inspired by tile placing games, particularly Dorfromantik, but layers in a Roguelite style reward system and unlockable progression. For detailed rules, check out How To Play from the menu once you're in a game.
Connect treasure chests to earn more tiles and special abilities, and gems you can use to unlock passives in the laboratory. Change up your build to specialize and customize your play style.
Credits
- Created by Matt Fister | Freezebeam
- Music by Matt Prindiville
- Special Thanks: Amy Gonzalez, Andrew Fister, Mark Cerritelli, Tiny Mass Games Peeps, Freezebeam Discord Pals, Boston Gamedev play testers
PS - Realmfold is set in the Pandemonium-verse. Check out Escape Wizard, Towerbound, and Pandemonium Gems: Refaceted for some more games that share this world. Then you can learn the deep lore.
Realmfold was created in association with Tiny Mass Games, some devs in Massachusetts, who make tiny games and release them every quarter. Check out our other games.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Author | freezebeam |
| Genre | Strategy, Puzzle |
| Made with | Blender, Godot |
| Tags | City Builder, Cozy, Creative, Fantasy, Godot, Incremental, Roguelike, Roguelite |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |
Download
Install instructions
Extract and run. Should just work.
Development log
- Big News - Realmfold is Out Now!1 day ago






Comments
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Its fun.
Sometimes its hard to differ which edge is what type. Also at one point the late game becomes easy and there is no goal anymore. I had like 30 terrain and leyline tiles and could easily went on endlessly.
Also at late game the game got laggy because of the amount of tiles placed.
But its a nice game, great work.
That's awesome! You're better at it then me - I don't think I ever went infinite.
Appreciate the feedback on tile differentiation, will work on that.
Was this you?
if so congrats!!!! That's amazing
This is real nice!
Thanks - appreciate it!
Oh, and here's the trailer with my wizard voice that I'm really proud of:
Day one challenge - see if you can beat this! Was testing out random perks, so not really an ideal setup for me: